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20th Century

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In the 20th Century, every country strives to develop and improve, each in its own way. Some become financial leaders. Others become centers of learning. Both science and commerce serve to propel nations toward the future ヨ but toward what kind of future? Growth produces waste, and the greatest advances may come with the greatest cost to the environment. How will these countries mitigate the inevitable ecological catastrophes?



Your goal is to build a land free of garbage and pollution ヨ a land where the environment is as healthy as the economy. Only then can you consider your country to be truly developed.

The game consists of six rounds, during which you oversee the urbanization of your country. Some lands produce income. Some produce scientific research. Others improve the quality of life. Your research allows you to discover new technologies that will shape the way your nation develops. Science can even help you avert ecological catastrophes. At the end of each round, your lands provide you the money and research that you will need to deal with the challenges of the next round.



You accumulate points each round, based on your nationメs quality of life. At the end of rounds two and four, you also score bonus points for certain aspects of your countryメs development. At the end of round six, you will score bonus points based on your countryメs income, research, and environmental quality. The player with the most points wins, having built the country with the highest standard of living.



(from Czech Games Edition website)




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  • Description

    Details

    In the 20th Century, every country strives to develop and improve, each in its own way. Some become financial leaders. Others become centers of learning. Both science and commerce serve to propel nations toward the future ヨ but toward what kind of future? Growth produces waste, and the greatest advances may come with the greatest cost to the environment. How will these countries mitigate the inevitable ecological catastrophes?

    Your goal is to build a land free of garbage and pollution ヨ a land where the environment is as healthy as the economy. Only then can you consider your country to be truly developed.
    The game consists of six rounds, during which you oversee the urbanization of your country. Some lands produce income. Some produce scientific research. Others improve the quality of life. Your research allows you to discover new technologies that will shape the way your nation develops. Science can even help you avert ecological catastrophes. At the end of each round, your lands provide you the money and research that you will need to deal with the challenges of the next round.

    You accumulate points each round, based on your nationメs quality of life. At the end of rounds two and four, you also score bonus points for certain aspects of your countryメs development. At the end of round six, you will score bonus points based on your countryメs income, research, and environmental quality. The player with the most points wins, having built the country with the highest standard of living.

    (from Czech Games Edition website)

    Additional Info

    Additional Info

    Designer Vladimír Suchý
    Mfg Suggested Ages 13 and up
    # of Players 3 − 5
    User Suggested # of Players Best with 5 players Recommended with 3, 4, 5 players (19 voters) [ ]
    Year Published 2010
    Artist Milan Vavroň
    User Suggested Ages 12 and up (10 voters) [ ]
    Subdomain Strategy Games
    Website No
    Publisher Czech Games Edition Heidelberger Spieleverlag IELLO MINDOK Rio Grande Games
    Playing Time 120 minutes
    Family Global warming
    Honors No
    Primary Name 20th Century
    Expansion No
    Alternate Names Das 20. Jahrhundert 20. Století 20ème siècle XX wiek
    Mechanic Auction/Bidding Point to Point Movement Tile Placement
    Game category Civilization Economic Environmental Territory Building
    Language Dependence No necessary in-game text (14 voters) [ ]
    Play time filter N/A

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