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  1. Money!

    Money!

    The object of this Reiner Knizia card game is to collect as many of one type of currency as possible. Players bid cards from their hands to exchange for 'lots' of cards, with the order being determined by whoever put out the highest valued cards. The cards themselves are renditions of currencies from around the world.

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  2. Middle Kingdom

    Middle Kingdom

    A fast card game where players blind bid for dynasty cards such as warriors, nobles, bureaucrats, peasants, and merchants. You must balance your claims to score well at the end. There are special cards gotten from having the most in a category that give you a bonus, often affecting the bidding process. For example, the Palace lets you see all bids before placing yours and the Heir lets you claim an unclaimed dynasty card.

    From back of the box:

    Following the collapse of the Han Dynasty, warlords backed rival claimants to the Chinese Throne, while others sought influence among the merchants, nobles, farmers, and bureaucrats.

    Each round, players play Bid Cards to claim Dynasty Cards and take control of the Emperor, Heir, Palace, Market, and Harvest. However, the heavens in the guise of a Celestial Dragon, can disrupt the best laid plans. The game ends as the Emperor dies and whoever gains the most influence will ascen the throne.

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  3. Looting London

    Looting London

    London has been looted! Five of its rarest treasures have been stolen on the same night: one of the Crown Jewels from the Tower of London, gold reserves from the Bank of England, top secret files from Big Ben, a priceless Incan artifact from the British Museum, and a Van Gogh from the National Gallery. You are a famous London sleuth; can you interview the four witnesses, gather their clues, apprehend the thieves and recover the loot?

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  4. Lord of the Fries

    Lord Of The Fries

    Game Synopsis: Lord of the Fries is a thematic sequel to Give Me The Brain!. It takes place at the same restaurant, has the same cast of characters, and requires roughly the same equipment. But the game is entirely different.
    Players choose orders (sometimes randomly, sometime not) from the figuratively colorful Friedey's menu, and try to fill them with cards from their hands. Some orders are easy, like the Cowabunga. One Cow Meat, one Bun. Some are a little harder, like the Chickabunga Conga: same as a Chickabunga (Bird Meat plus Bun), plus Fries and a Drink. Sound easy? Now try your hand at a Lord of the Fries, a Meat Munch, or the infamous Patriarch (Fish Meat, Cheese, Bun, Fries, Drink, and the oft-maligned Strawberry Pie).

    Awards

    1998 Origins Award Nominee: Best Traditional Card Game
    2003 Listed in GAMES Magazine's GAMES 100

    Online Play

    Versions

    • 1998 cardstock version (out of print)
    • 2003 Special Edition (color) as Lord of the Fries De-lux
    • 2008 Third Edition (color)

    Third Edition card count - 12 Drink, 12 Bun, 12 Fries, 12 Veggies, 12 Cow, 10 Bird, 8 Cheese, 8 Sauce, 8 Fish, 4 Pie

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  5. Monopoly Deal Card Game

    Monopoly Deal Card Game

    (from the box):
    The fast-paced, addictive card game where your luck can change in the play of a card! Collect 3 complete property sets, but beware Debt Collectors, Forced Deals and the dreaded Deal Breakers, which could change your fortunes at any time!

    MONOPOLY DEAL - the card game where anything can happen!

    How to win: Be the first player to collect 3 three full property sets of different colors.

    The Cards:
    Action Cards may be played to initiate the action printed on the card or may be used as money of the value noted in the upper left and lower right corners.
    Property Cards some denote a specific property and some are wild. They show property name, set to which they belong (or in which sets they may be used), rental costs, number of properties in their set and their value when used to make payments.
    House/Hotel Cards may be used to increase the rental cost of a property set. They also have a monetary value for use in making payments.
    Money Cards are used to make payments.

    Play:
    Draw two cards from the draw pile, or if you start your turn with no cards, draw five.
    Play up to three cards from your hand face up either as: money into your bank, properties or improvements into your collection, or actions. Action cards allow you to collect rent, receive money, take properties from others or cancel another action. Cards placed in your bank may only be used as money. When you must make a payment, you may use money from your bank or properties and improvements in your collection, but not cards in your hand.
    Discard cards in excess of seven from your hand to the bottom of the draw pile.

    Win by announcing it on your turn when you have three complete property sets of different colors. This ends the game.

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  6. Apples To Apples

    Apples to Apples

    The party game Apples to Apples consists of two decks of cards: Things and Descriptions. Each round, the active player draws a Description card (which features an adjective like "Hairy" or "Smarmy") from the deck, then the other players each secretly choose the Thing card in hand that best matches that description and plays it face-down on the table. The active player then reveals these cards and chooses the Thing card that, in his opinion, best matches the Description card, which he awards to whoever played that Thing card. This player becomes the new active player for the next round.

    Once a player has won a pre-determined number of Description cards, that player wins.

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  7. Armorica

    Armorica

    (by the designer, partially adapted from the publisher's website)

    It is 100 AD and the Celtic nation of Armorica (Brittany) has been conquered by the Roman Empire. Now, the administrators of Armorica try to increase their prestige by attracting wealthy Romans immigrants. However, Roman Patricians have expensive tastes, and it will take a lot of development to make a barbaric province like Armorica appealing.

    Armorica is the third game in Vainglorious Games' Celtic Nations series. It is a challenging card-drafting game, in which players must anticipate the likely choices of their opponents in order to win. Each turn, players select cards from face up displays and add them to their personal tableaus. Icons in player's personal tableaus increase the range of cards from which they can select, allow them to retain more cards in their tableaus, and provide different sources of victory points.

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  8. Ascension

    Ascension: Chronicle of the Godslayer

    Ascension: Chronicle of the Godslayer is a fast-paced deck-building game designed by Magic: The Gathering Pro Tour champions Justin Gary, Rob Dougherty, and Brian Kibler, with artwork by Eric Sabee.

    Ascension is a deck-building game in which players spend Runes to acquire more powerful cards for their deck. It offers a dynamic play experience where players have to react and adjust their strategy accordingly. Each player starts with a small deck of cards, and uses those cards to acquire more and better cards for their deck, with the goal of earning the most Honor Points by gaining cards and defeating monsters.

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  9. Atlantic Star

    Atlantic Star

    This is a remake of db Spiele's Premiere and Queen Games' Show Manager. The theme has been changed to cruising: here the players are travelling by sea. The mechanics are otherwise almost identical.

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  10. aye dark overlord

    Aye, Dark Overlord!

    Aye, Dark Overlord! (a.k.a. "S�, Oscuro Signore!") is a fantasy party game filled with humor. It is fast to play and easy to learn.

    Each player is an evil goblin servant of the evil Dark Overlord (Rigor Mortis, the Master of all Evils), and all of them are gathered at the Dark Overlord's knees to explain why they brought that last important mission, ordered by 'His evil Excellence' himself, to failure again. Panic wraps you in its freezing grip, what can you do to save your poor skin? Could you say you are not the one to blame, but your inept companions?

    Yes of course, that's the solution! There is only one little problem: they've probably got exactly the same idea... and the Dark Overlord is not known for his mercy...

    This roleplaying game is all about telling lies and shifting the blame on your poor fellow ones, so the righteous Wrath of your Master can give them what they deserve!

    Aye, Dark Overlord! shares artwork with Kragmortha

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