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  • Description


    217,453,883 years, seven months and 26 days before our time, the first dinosaurs left their home in the sea and climbed onto the land. The ever-changing climate was their first adversary, forcing them to remain constantly on the move. But weather was not their only problem. In order to survive and flourish, they had to evolve, and to do it quickly!

    In Evo, you control the survival and evolution of a species of dinosaurs called Dinos. You guide their migrations to temperate climates, you acquire the perfect genes to develop your Dinos and mutate them, and you push out other creatures that have yet to learn the meaning of the term "dominant species". At the end of the game, you and your Dinos will not be the winners unless you've evolved more quickly and successfully than everyone else.

    Each turn is divided into six phases, in which Dinos move, fight, reproduce and evolve to ensure that their species has the characteristics to survive the various perils of prehistoric life. Players earn and spend mutation points to adapt their species for survival – but don't spend all of them as the remainder are counted to determine the winner.

    With every round of play a meteor moves one step closer to earth. When the meteor strikes (determined partly by dice), the game ends!

    Additional Info

    Additional Info

    Designer Philippe Keyaerts
    Mfg Suggested Ages 14 and up
    # of Players 3–5 Players
    User Suggested # of Players Best with 3-5 players / Recommended with 4-5 players
    Year Published 2001
    Artist Cyril Saint Blancat
    User Suggested Ages 8 and up
    Subdomain Strategy
    Website No
    Publisher Eurogames Descartes Editeur Smart Ltd
    Playing Time 60 minutes
    Family Animals: Dinosaurs Theme: Biological Evolution
    Honors No
    Primary Name Evo
    Expansion No
    Alternate Names ЭВО. Век динозавров 進化戰爭
    Mechanic Area Control / Area Influence Area Movement Auction/Bidding Dice Rolling Hand Management Variable Player Powers
    Game category Animals Prehistoric Science Fiction
    Language Dependence Extensive use of text - massive conversion needed to be playable
    Play time filter No


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