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Legendary: A Marvel Deckbuilding Card Game

Legendary: A Marvel Deck Building Game is set in the Marvel Comics universe. To set up the game, players choose a number of hero decks – Spider-Man, Hulk, Cyclops, Wolverine, etc. – and shuffle them together; since players use only a handful of hero decks out of the fifteen included, the hero deck can vary widely in terms of what's available. Players then choose a mastermind villain (Magneto, Loki, Dr. Doom, etc.), stack that particular villain's attack cards underneath it, then modify the villain deck as needed based on that villain's particular scheme.


Over the course of the game, players will recruit powerful hero cards to add to their deck in order to build a stronger and more resourceful deck. Players need to build both their recruitment powers (to enlist more heroes) and their fighting ability (to combat the villains who keep popping up to cause trouble). Players recruit heroes from an array of six cards, with empty slots refilled as needed. At the start of a player's turn, he reveals a villain and adds it to the row of villains. This row has a limited number of spaces, and if it fills up, the earliest villain to arrive escapes, possibly punishing the heroes in some way. Some villains also take an action when showing up for the first time, such as kidnapping an innocent bystander. The villain deck also contains "master strike" cards, and whenever one of these shows up, the mastermind villain (controlled by the game) takes a bonus action.


As players fight and defeat villains, they collect those cards, which will be worth points at game's end. Players can also fight the mastermind; if a player has enough fighting power, he claims one of the attack cards beneath the mastermind, which has a particular effect on the game. If all of these cards are claimed, the game ends and players tally their points to see who wins. If the mastermind completes his scheme, however – having a certain number of villains escape, for example, or imposing a certain number of wounds on the heroes – then the players all lose.


At the end of the game, the crystals are summed with victory points granted by the cards (minus some penalties, where applicable). The highest score wins.

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  • Description

    Details

    Designer
     
    Artist
     
    Publisher
     
    Year Published
     
    2012
    # of Players
     
    1 − 5
    User Suggested # of Players
    Best with 3, 4 players
    Recommended with 1, 2, 3, 4, 5 players 
    (82 voters) [poll]
     
    Mfg Suggested Ages
     
    14 and up
    Playing Time
     
    45 minutes
    User Suggested Ages
    10 and up
    (36 voters) [poll]
     
    Language Dependence
    Some necessary text - easily memorized or small crib sheet
    (24 voters) [poll]
     
    Honors
     
    Subdomain
    (49 voters) [vote]
     
    Category
     
    Mechanic
     
    Expansion
     
    Family
     
    Primary Name
     
    Legendary: A Marvel Deck Building Game
     
    Alternate Names  
    Website 
    wrong website?
     
     

    Additional Info

    Additional Info

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    Mfg Suggested Ages No
    # of Players N/A
    User Suggested # of Players No
    Year Published No
    Artist N/A
    User Suggested Ages No
    Subdomain No
    Website No
    Publisher N/A
    Playing Time No
    Family No
    Honors No
    Primary Name N/A
    Expansion No
    Alternate Names N/A
    Mechanic No
    Game category N/A
    Language Dependence No
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    Reviews

    A descent semi-CoOp deck builderReview by Don
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    Okay, I confess I like deck builders. This is a good, but not a GREAT example. It is unique in that it is (mostly) a co-op. There are victory points associated with cards that you "Defeat", which presents the "best" of the winners. So yes, there is a "winner". It's either the game, or one of the players. Ultimately, the game is not worth the price, however. I do not see $60 worth of game in the box. Especially given the price of the expansions that you will undoubtedly want to add to this.

    The only real critique I have of the game is the limited options you seem to have, both in set up and when executing with your cards. The abilities are limited. But the game still works. It's not terribly hard to beat, but you do have to try. I feel like the limitations are placed upon the cards to entice you to purchase the numerous expansions. Just my opinion.

    If you like Marvel, then get this game. If you don't... Well, it depends on what you like then. If you like deck builders and co op games, then I'd have to say buy it if you're willing to pay the somewhat steep price of admission. (Posted on 8/6/2015)

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