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The Drive On Metz

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The complete game is published by Victory Point Games who, along with the designer, Jim Dunnigan, have allowed a version to be included in RBM's C3i Magazine Nr20. The designer has added new pieces and scenarios to this edition of the game.


This 2-player game recreates General Patton's attempt to seize the key city of Metz and to get across the Moselle River before the retreating Germans can form an effective defense. The U.S. forces comprised of three divisions of the 20th Corps had just completed an epic pursuit across France after the Allied breakout from the Normandy beachhead. The exhausted Allied forces were at the end of their supply line and has barely enough resources left for one last push. If they had been able to get across the Moselle River, they would have compromised the entire German Westwall defenses. This would have enabled Patton to make an attempt at crossing the Rhine before the end of 1944 and might have ended the war months earlier. The defending German forces, four divisions of the 82nd Corps of the German 1st Army, were a combination of hastily collected and organized units, including fresh units from the German interior and remnants of units that Patton had been pursuing across France. The battle, which began on 7 September 1944 and lasted for about a week, was a singular opportunity that could have gone either way. Historically, the Germans won, but just barely.


Scale: Each unit is 1 regiment or brigade, each hex is 4 kilometers, and each turn is 1 day.

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  • Description

    Details

    Designer
     
    Artist
     
    Publisher
     
    Year Published
     
    2008
    # of Players
     
    2
    User Suggested # of Players
    Best with 2 players
    Recommended with 2 players 
    (1 voter) [poll]
     
    Playing Time
     
    30 minutes
    Mfg Suggested Ages
     
     
    User Suggested Ages
    (no votes yet)
    [poll]
     
    Language Dependence
    (no votes yet)
    (0 voters) [poll]
     
    Honors  
    Subdomain
    (9 voters) [vote]
     
    Category
     
    Mechanic
     

    The complete game is published by Victory Point Games who, along with the designer, Jim Dunnigan, have allowed a version to be included in RBM's C3i Magazine Nr20. The designer has added new pieces and scenarios to this edition of the game.

    This 2-player game recreates General Patton's attempt to seize the key city of Metz and to get across the Moselle River before the retreating Germans can form an effective defense. The U.S. forces comprised of three divisions of the 20th Corps had just completed an epic pursuit across France after the Allied breakout from the Normandy beachhead. The exhausted Allied forces were at the end of their supply line and has barely enough resources left for one last push. If they had been able to get across the Moselle River, they would have compromised the entire German Westwall defenses. This would have enabled Patton to make an attempt at crossing the Rhine before the end of 1944 and might have ended the war months earlier. The defending German forces, four divisions of the 82nd Corps of the German 1st Army, were a combination of hastily collected and organized units, including fresh units from the German interior and remnants of units that Patton had been pursuing across France. The battle, which began on 7 September 1944 and lasted for about a week, was a singular opportunity that could have gone either way. Historically, the Germans won, but just barely.

    Scale: Each unit is 1 regiment or brigade, each hex is 4 kilometers, and each turn is 1 day.

    Additional Info

    Additional Info

    Designer N/A
    Mfg Suggested Ages No
    # of Players N/A
    User Suggested # of Players No
    Year Published No
    Artist N/A
    User Suggested Ages No
    Subdomain No
    Website No
    Publisher N/A
    Playing Time No
    Family No
    Honors No
    Primary Name N/A
    Expansion No
    Alternate Names N/A
    Mechanic No
    Game category N/A
    Language Dependence No
    Play time filter N/A

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